{"id":1548,"date":"2017-03-09T16:19:57","date_gmt":"2017-03-09T07:19:57","guid":{"rendered":"http:\/\/www.digifie.jp\/blog\/?p=1548"},"modified":"2017-03-10T11:44:31","modified_gmt":"2017-03-10T02:44:31","slug":"unity-%e3%82%b5%e3%82%a6%e3%83%b3%e3%83%89%e3%81%a8%e5%90%8c%e6%9c%9f%e3%81%97%e3%81%a6%e3%81%b7%e3%82%8b%e3%81%b7%e3%82%8b%e3%81%99%e3%82%8b%e3%82%a8%e3%83%95%e3%82%a7%e3%82%af%e3%83%88","status":"publish","type":"post","link":"https:\/\/www.digifie.jp\/blog\/archives\/1548","title":{"rendered":"Unity \u30b5\u30a6\u30f3\u30c9\u3068\u540c\u671f\u3057\u3066\u3077\u308b\u3077\u308b\u3059\u308b\u30a8\u30d5\u30a7\u30af\u30c8"},"content":{"rendered":"<div class='wp_social_bookmarking_light'>        <div class=\"wsbl_facebook\"><a href='http:\/\/www.facebook.com\/share.php?u=https%3A%2F%2Fwww.digifie.jp%2Fblog%2Farchives%2F1548&t=Unity%20%E3%82%B5%E3%82%A6%E3%83%B3%E3%83%89%E3%81%A8%E5%90%8C%E6%9C%9F%E3%81%97%E3%81%A6%E3%81%B7%E3%82%8B%E3%81%B7%E3%82%8B%E3%81%99%E3%82%8B%E3%82%A8%E3%83%95%E3%82%A7%E3%82%AF%E3%83%88' title='Facebook \u306b\u30b7\u30a7\u30a2' rel=nofollow class='wp_social_bookmarking_light_a' target=_blank><img src='https:\/\/www.digifie.jp\/blog\/wp-content\/plugins\/wp-social-bookmarking-light\/public\/images\/facebook.png' alt='Facebook \u306b\u30b7\u30a7\u30a2' title='Facebook \u306b\u30b7\u30a7\u30a2' width='16' height='16' class='wp_social_bookmarking_light_img' \/><\/a><\/div>        <div class=\"wsbl_twitter\"><a href=\"https:\/\/twitter.com\/share\" class=\"twitter-share-button\" data-url=\"https:\/\/www.digifie.jp\/blog\/archives\/1548\" data-text=\"Unity \u30b5\u30a6\u30f3\u30c9\u3068\u540c\u671f\u3057\u3066\u3077\u308b\u3077\u308b\u3059\u308b\u30a8\u30d5\u30a7\u30af\u30c8\" data-via=\"LLC DigiFie\" data-lang=\"ja\">Tweet<\/a><\/div><\/div>\n<br class='wp_social_bookmarking_light_clear' \/>\n<p>MagicaVoxel \u3067\u4f5c\u3063\u305f\u30dc\u30af\u30bb\u30eb\u30e6\u30cb\u30c6\u30a3\u3061\u3083\u3093\u306b\u3001\u66f2\u3068\u540c\u671f\u3057\u3066\u3077\u308b\u3077\u308b\u3059\u308b\u30dd\u30b9\u30c8\u30a8\u30d5\u30a7\u30af\u30c8\u3092\u304b\u3051\u3066\u307f\u307e\u3057\u305f\u3002<br \/>\n\u30dc\u30af\u30bb\u30eb\u30e6\u30cb\u30c6\u30a3\u3061\u3083\u3093\u306f\u3001MagicaVoxel \u3067\u9069\u5f53\u306b\u4f5c\u6210\u3057\u3066\u3001Blender\uff08Rigify\uff09\u3067\u30ea\u30ae\u30f3\u30b0\u3057\u305f\u3082\u306e\u3092\u4f7f\u7528\u3057\u3066\u3044\u307e\u3059\u3002<\/p>\n<p><iframe loading=\"lazy\" width=\"720\" height=\"405\" src=\"https:\/\/www.youtube.com\/embed\/4foeLTduDA4\" frameborder=\"0\" allowfullscreen><\/iframe><br \/>\n(\u516c\u958b\u6642\u306e\u30ad\u30e3\u30d7\u30c1\u30e3\u52d5\u753b\u306f\u30a8\u30f3\u30b3\u30fc\u30c9\u304c\u5909\u3067\u97f3\u3068\u7d75\u304c\u5168\u304f\u540c\u671f\u3057\u3066\u3044\u306a\u304b\u3063\u305f\u305f\u3081\u518d\u30a2\u30c3\u30d7\u3057\u307e\u3057\u305f)<\/p>\n<p>\u4eca\u56de\u306e\u5236\u4f5c\u624b\u9806\u306f\u5927\u304d\u304f\u5206\u3051\u3066\u4e09\u6bb5\u968e\u3067\u3059\u3002<\/p>\n<p><strong>1. \u30dd\u30b9\u30c8\u30a8\u30d5\u30a7\u30af\u30c8\u4f5c\u6210<br \/>\n2. \u30b5\u30a6\u30f3\u30c9\u3068\u9023\u643a\u3055\u305b\u3066\u30dd\u30b9\u30c8\u30a8\u30d5\u30a7\u30af\u30c8\u3092\u52d5\u304b\u3059<br \/>\n3. \u30a8\u30d5\u30a7\u30af\u30c8\u3092\u304b\u3051\u308b\u30aa\u30d6\u30b8\u30a7\u30af\u30c8\u3068\u304b\u3051\u306a\u3044\u30aa\u30d6\u30b8\u30a7\u30af\u30c8\u306b\u5206\u3051\u308b<\/strong><\/p>\n<p>\u3067\u306f\u3001\u624b\u9806\u3092\u898b\u3066\u3044\u304d\u307e\u3057\u3087\u3046\u3002<\/p>\n<p><strong>1. \u30dd\u30b9\u30c8\u30a8\u30d5\u30a7\u30af\u30c8\u4f5c\u6210<\/strong><\/p>\n<p>\u4eca\u56de\u4f5c\u6210\u3057\u305f\u30dd\u30b9\u30c8\u30a8\u30d5\u30a7\u30af\u30c8\u306f\u3001_MainTex \u304b\u3089\u306e tex2D \u306e RGB\u6210\u5206\u3092\u3001\u4e0a\u4e0b\u5de6\u53f3\u306b\u305a\u3089\u3057\u3066\u3077\u308b\u3077\u308b\u9707\u3048\u308b\u3088\u3046\u306b\u898b\u305b\u308b\u3060\u3051\u306e\u5358\u7d14\u306a\u30a8\u30d5\u30a7\u30af\u30c8\u3067\u3059\u3002<br \/>\n\u30a8\u30d5\u30a7\u30af\u30c8\u306e\u30bd\u30fc\u30b9\u306f\u3053\u3093\u306a\u611f\u3058\u3002<\/p>\n<p>\u30fb\u30b9\u30af\u30ea\u30d7\u30c8<\/p>\n<pre class=\"brush: csharp; title: ; notranslate\" title=\"\">\r\nusing System.Collections;\r\nusing System.Collections.Generic;\r\nusing UnityEngine;\r\n\r\npublic class ColorOfset : MonoBehaviour {\r\n\r\n\tprivate Material _material;\r\n\tprotected string _shaderName = &quot;ImageEffect\/ColorOfset&quot;;\r\n\r\n\t[SerializeField]\r\n\t[Range(1, 1000)]\r\n\tpublic float speed;\r\n\t[SerializeField]\r\n\t[Range(0, 1)]\r\n\tpublic float powerA;\r\n\t[SerializeField]\r\n\t[Range(0, 1)]\r\n\tpublic float powerB;\r\n\t[SerializeField]\r\n\t[Range(0, 1)]\r\n\tpublic float powerC;\r\n\r\n\r\n\tprotected virtual void Awake()\r\n\t{\r\n\t\tShader shader = Shader.Find(_shaderName);\r\n\t\t_material = new Material(shader);\r\n\t}\r\n\r\n\tvoid OnRenderImage(RenderTexture source, RenderTexture destination)\r\n\t{\r\n\t\tUpdateMaterial();\r\n\r\n\t\tGraphics.Blit(source, destination, _material);\r\n\t}\r\n\r\n\tvoid UpdateMaterial()\r\n\t{\r\n\t\t_material.SetFloat(&quot;_Speed&quot;, speed);\r\n\t\t_material.SetFloat(&quot;_PowerA&quot;, powerA);\r\n\t\t_material.SetFloat(&quot;_PowerB&quot;, powerB);\r\n\t\t_material.SetFloat(&quot;_PowerC&quot;, powerC);\r\n\t}\r\n}\r\n<\/pre>\n<p>\u30fb\u30b7\u30a7\u30fc\u30c0<\/p>\n<pre class=\"brush: plain; title: ; notranslate\" title=\"\">\r\nShader &quot;ImageEffect\/ColorOfset&quot;\r\n{\r\n\tProperties\r\n\t{\r\n\t\t_MainTex (&quot;Texture&quot;, 2D) = &quot;white&quot; {}\r\n\t\t_Speed (&quot;Speed&quot;, Range(1, 1000)) = 500\r\n\t\t_PowerA (&quot;PowerA&quot;, Range(0, 1)) = 0\r\n\t\t_PowerB (&quot;PowerB&quot;, Range(0, 1)) = 0\r\n\t\t_PowerC (&quot;PowerC&quot;, Range(0, 1)) = 0\r\n\t}\r\n\tSubShader\r\n\t{\r\n\t\t\/\/ No culling or depth\r\n\t\tCull Off ZWrite Off ZTest Always\r\n\r\n\t\tPass\r\n\t\t{\r\n\t\t\tCGPROGRAM\r\n\t\t\t#pragma vertex vert\r\n\t\t\t#pragma fragment frag\r\n\t\t\t\r\n\t\t\t#include &quot;UnityCG.cginc&quot;\r\n\r\n\r\n\t\t\tstruct appdata\r\n\t\t\t{\r\n\t\t\t\tfloat4 vertex : POSITION;\r\n\t\t\t\tfloat2 uv : TEXCOORD0;\r\n\t\t\t};\r\n\r\n\t\t\tstruct v2f\r\n\t\t\t{\r\n\t\t\t\tfloat2 uv : TEXCOORD0;\r\n\t\t\t\tfloat4 vertex : SV_POSITION;\r\n\t\t\t};\r\n\r\n\t\t\tv2f vert (appdata v)\r\n\t\t\t{\r\n\t\t\t\tv2f o;\r\n\t\t\t\to.vertex = mul(UNITY_MATRIX_MVP, v.vertex);\r\n\t\t\t\to.uv = v.uv;\r\n\t\t\t\treturn o;\r\n\t\t\t}\r\n\r\n\r\n\t\t\t\/\/\r\n\t\t\tfloat rand(float2 co) {\r\n\t\t\t\treturn frac(sin(dot(co.xy, float2(12.9898, 78.233))) * 43758.5453);\r\n\t\t\t}\r\n\r\n\t\t\t\/\/\r\n\t\t\tsampler2D _MainTex;\r\n\t\t\tfloat _Speed;\r\n\t\t\tfloat _PowerA;\r\n\t\t\tfloat _PowerB;\r\n\t\t\tfloat _PowerC;\r\n\r\n\t\t\tfixed4 frag (v2f i) : SV_Target\r\n\t\t\t{\r\n\t\t\t\tfixed4 tex = tex2D(_MainTex, i.uv);\r\n\r\n\t\t\t\tfloat3 col;\r\n\t\t\t\tfloat time = _Time * _Speed;\r\n\r\n\t\t\t\tfloat ran = rand(float2(1, 10));\r\n\r\n\t\t\t\tcol.r = tex2D(_MainTex, i.uv).r;\r\n\t\t\t\tcol.g = tex2D(_MainTex, i.uv - float2(cos(time) * .05 * _PowerA * rand(float2(-50, 50)), sin(time) * .035) * _PowerC * rand(float2(-25, 25))).g;\r\n\t\t\t\tcol.b = tex2D(_MainTex, i.uv - float2(sin(time) * .06 * _PowerB * rand(float2(-50, 50)), cos(time) * .025) * _PowerC * rand(float2(-25, 25))).b;\r\n\r\n\t\t\t\treturn float4(col, 1);\r\n\t\t\t}\r\n\t\t\tENDCG\r\n\t\t}\r\n\t}\r\n}\r\n<\/pre>\n<p><strong>2. \u30b5\u30a6\u30f3\u30c9\u3068\u9023\u643a\u3055\u305b\u3066\u30dd\u30b9\u30c8\u30a8\u30d5\u30a7\u30af\u30c8\u3092\u52d5\u304b\u3059<\/strong><\/p>\n<p>\u30dd\u30b9\u30c8\u30a8\u30d5\u30a7\u30af\u30c8\u304c\u3067\u304d\u305f\u3089\u3001\u6b21\u306f\u97f3\u58f0\u306b\u5408\u308f\u305b\u3066\u30a8\u30d5\u30a7\u30af\u30c8\u3092\u52d5\u304b\u3057\u307e\u3059\u3002<br \/>\n\u307e\u305a\u3001AudioSource\uff08\u3053\u306e\u4f8b\u3067\u306f\u30e6\u30cb\u30c6\u30a3\u3061\u3083\u3093\u304c\u6b4c\u3046\u66f2\uff09\u304b\u3089\u30d5\u30fc\u30ea\u30a8\u5909\u63db\u306b\u3088\u3063\u3066\u5468\u6ce2\u6570\u6210\u5206\uff08\u30b9\u30da\u30af\u30c8\u30e9\u30e0\uff09\u3092\u53d6\u308a\u51fa\u3057\u307e\u3059\u3002<\/p>\n<p>\u4eca\u56de\u306f\u97f3\u306e\u5468\u6ce2\u6570\u6210\u5206\u3092\u4e09\u3064\u306b\u5206\u3051\u3066\u30a8\u30d5\u30a7\u30af\u30c8\u306e\u30d1\u30e9\u30e1\u30fc\u30bf\u3092\u3057\u3066\u4f7f\u7528\u3057\u305f\u304b\u3063\u305f\u306e\u3067\u3001\u3053\u3053 <a href=\"http:\/\/tips.hecomi.com\/entry\/2014\/11\/11\/021147\" target=\"_blank\">http:\/\/tips.hecomi.com\/entry\/2014\/11\/11\/021147<\/a> \u3092\u53c2\u8003\u306b\u3057\u3066\u3001\u53d6\u308a\u51fa\u3057\u305f\u30b9\u30da\u30af\u30c8\u30e9\u30e0\u3092\u5468\u6ce2\u6570\u5e2f\u3067\uff13\u3064\uff08high, mid, low\uff09\u306b\u5206\u3051\u307e\u3057\u305f\u3002<\/p>\n<p>\u3067\u3001\u30b9\u30da\u30af\u30c8\u30e9\u30e0\u304b\u3089\u5f97\u3089\u308c\u305f\uff13\u3064\u306e\u5024\u3092\u3001\u5148\u307b\u3069\u4f5c\u6210\u3057\u305f\u30dd\u30b9\u30c8\u30a8\u30d5\u30a7\u30af\u30c8\u3067\u52d5\u304f\u5024\u306b\u8a08\u7b97\u3057\u306a\u304a\u3057\u3066\u3001\u30a8\u30d5\u30a7\u30af\u30c8\u30b3\u30f3\u30dd\u30fc\u30cd\u30f3\u30c8\u306e public \u5909\u6570\u306b\u6e21\u3057\u305f\u3089\u3001\u30b5\u30a6\u30f3\u30c9\u304b\u3089\u53d6\u308a\u51fa\u3057\u305f\u30b9\u30da\u30af\u30c8\u30e9\u30e0\u306b\u5fdc\u3058\u3066\u52d5\u304f\u30a8\u30d5\u30a7\u30af\u30c8\u306e\u5b8c\u6210\u3067\u3059\u3002<\/p>\n<pre class=\"brush: csharp; title: ; notranslate\" title=\"\">\r\n\/\/ \u30b9\u30da\u30af\u30c8\u30e9\u30e0\u3092\u53d6\u5f97\r\nvar spectrum = audioSource.GetSpectrumData(resolution, 0, FFTWindow.BlackmanHarris);\r\nvar deltaFreq = AudioSettings.outputSampleRate \/ resolution;\r\n\r\n\/\/ \u30b9\u30da\u30af\u30c8\u30e9\u30e0\u304b\u3089\u53d6\u308a\u51fa\u3057\u305f\u5024\u3092\u683c\u7d0d\u3059\u308b\u5909\u6570\r\nfloat low = 0f;\r\nfloat mid = 0f;\r\nfloat high = 0f;\r\n\r\n\/\/ \u5468\u6ce2\u6570\u5e2f\u306b\u5fdc\u3058\u3066\u5024\u3092\u53d6\u308a\u51fa\u3059\r\nfor (var i = 0; i &lt; resolution; ++i) {\r\n\tvar freq = deltaFreq * i;\r\n\tif      (freq &lt;= lowFreqThreshold)  low  += spectrum[i];\r\n\telse if (freq &lt;= midFreqThreshold)  mid  += spectrum[i];\r\n\telse if (freq &lt;= highFreqThreshold) high += spectrum[i];\r\n}\r\n\r\n\/\/ \u5024\u3092\u8abf\u6574\r\nlow  *= lowEnhance;\r\nmid  *= midEnhance;\r\nhigh *= highEnhance;\r\nlow  *= .15f;\r\nmid  *= .15f;\r\nhigh *= .15f;\r\n\r\n\/\/ \u30dd\u30b9\u30c8\u30a8\u30d5\u30a7\u30af\u30c8\u5074\u306e\u5909\u6570\u306b\u5024\u3092\u6e21\u3059\r\nimageEffest.powerA = high;\r\nimageEffest.powerB = mid;\r\nimageEffest.powerC = low;\r\n<\/pre>\n<p><strong>3. \u30a8\u30d5\u30a7\u30af\u30c8\u3092\u304b\u3051\u308b\u30aa\u30d6\u30b8\u30a7\u30af\u30c8\u3068\u304b\u3051\u306a\u3044\u30aa\u30d6\u30b8\u30a7\u30af\u30c8\u306b\u5206\u3051\u308b<\/strong><\/p>\n<p>\u3053\u308c\u3067\u3001\u30b5\u30a6\u30f3\u30c9\u3068\u9023\u52d5\u3057\u305f\u30a8\u30d5\u30a7\u30af\u30c8\u306f\u3067\u304d\u307e\u3057\u305f\u304c\u3001\u3053\u308c\u3092\u30e1\u30a4\u30f3\u30ab\u30e1\u30e9\u306b\u9069\u7528\u3055\u305b\u308b\u3068\u753b\u9762\u5168\u4f53\u306b\u30a8\u30d5\u30a7\u30af\u30c8\u304c\u304b\u304b\u308a\u307e\u3059\u3002<br \/>\n\u5168\u4f53\u306b\u30a8\u30d5\u30a7\u30af\u30c8\u3092\u304b\u3051\u308b\u76ee\u7684\u306a\u3089\u3053\u308c\u3067\u7d42\u4e86\u306a\u306e\u3067\u3059\u304c\u3001\u4eca\u56de\u306f\u30ad\u30e3\u30e9\u30af\u30bf\u30fc\u306e\u307f\u306b\u30a8\u30d5\u30a7\u30af\u30c8\u3092\u304b\u3051\u305f\u304b\u3063\u305f\u306e\u3067\u3001\u3042\u3068\u4e00\u624b\u9593\u5fc5\u8981\u306b\u306a\u308a\u307e\u3057\u305f\u3002<\/p>\n<p>\u307e\u305a\u3001\u30a8\u30d5\u30a7\u30af\u30c8\u3092\u304b\u3051\u305f\u3044\u30aa\u30d6\u30b8\u30a7\u30af\u30c8\u3060\u3051\u3092\u5225\u30ec\u30a4\u30e4\u30fc\u306b\u5206\u3051\u307e\u3059\u3002<br \/>\n\u4eca\u56de\u306f Charactors \u3068\u3044\u3046\u30ec\u30a4\u30e4\u30fc\u306b\u3057\u307e\u3057\u305f\u3002<\/p>\n<p>\u6b21\u306b\u3001\u30ab\u30e1\u30e9\u3092\u3082\u3046\u3072\u3068\u3064\u8ffd\u52a0\u3057\u307e\u3059\u3002\u540d\u524d\u306f Charactor Camera \u306b\u3057\u307e\u3057\u305f\u3002\u3053\u306e\u30ad\u30e3\u30e9\u7528\u30ab\u30e1\u30e9\u306b\u5148\u307b\u3069\u4f5c\u6210\u3057\u305f\u30dd\u30b9\u30c8\u30a8\u30d5\u30a7\u30af\u30c8\u3092\u9069\u7528\u3057\u307e\u3059\u3002<br \/>\n\u305d\u306e\u6b21\u306b\u3001Charactor Camera \u306e\u30ab\u30ea\u30f3\u30b0\u30de\u30b9\u30af\u8a2d\u5b9a\u3092 Charactors \u306e\u307f\u306b\u5909\u66f4\u3057\u3066 Depth \u3092 0 \u306b\u3001\u30e1\u30a4\u30f3\u30ab\u30e1\u30e9\u306e Depth \u3092 1 \u306b\u3057\u3066\u3001\u305d\u308c\u305e\u308c\u306e\u30ab\u30e1\u30e9\u306e\u30af\u30ea\u30a2\u30d5\u30e9\u30b0\u3092 Don&#8217;t Clear \u306b\u3057\u307e\u3059\u3002<\/p>\n<p>\u3053\u306e\u307e\u307e\u3067\u306f\uff12\u3064\u3042\u308b\u30ab\u30e1\u30e9\u306e\u30af\u30ea\u30a2\u30d5\u30e9\u30b0\u304c\u3069\u3061\u3089\u3082 Don&#8217;t Clear \u306a\u306e\u306b\u80cc\u666f\uff08SkyBox\uff09\u304c\u306a\u3044\u305f\u3081\u3001\u3068\u3066\u3064\u3082\u306a\u304f\u5909\u306a\u8868\u793a\u306b\u306a\u3063\u3066\u3057\u307e\u3046\u305f\u3081\u3001Depth -1 \u306b\u80cc\u666f\u306e\u307f\uff08\u30ab\u30ea\u30f3\u30b0\u30de\u30b9\u30af Nothing\uff09\u306e\u30ab\u30e1\u30e9\u3092\u8ffd\u52a0\u3057\u307e\u3059\u3002<\/p>\n<p>\u3053\u308c\u3067\u3084\u3063\u3068\u307e\u3068\u3082\u306b\u8868\u793a\u3067\u304d\u308b\u3088\u3046\u306b\u306a\u3063\u305f\u306e\u3067\u3059\u304c\u3001\u30e1\u30a4\u30f3\u30ab\u30e1\u30e9\u3068\u30ad\u30e3\u30e9\u7528\u30ab\u30e1\u30e9\u53cc\u65b9\u3067 Charactors \u30ec\u30a4\u30e4\u30fc\u3092\u8868\u793a\u3059\u308b\u3088\u3046\u306b\u3057\u3066\u3044\u308b\u305f\u3081\u3001\u30ad\u30e3\u30e9\u30af\u30bf\u30fc\u304c\u30c0\u30d6\u3063\u3066\u8868\u793a\u3055\u308c\u3066\u3057\u307e\u3044\u307e\u3059\u3002<br \/>\n\u306a\u306e\u3067\u3001\u30e1\u30a4\u30f3\u30ab\u30e1\u30e9\u306e\u30ab\u30ea\u30f3\u30b0\u30de\u30b9\u30af\u304b\u3089 Charactors \u3092\u5916\u3059\u3068\u2026<br \/>\n\u30ad\u30e3\u30e9\u30af\u30bf\u30fc\u306e\u5f71\u306f\u30e1\u30a4\u30f3\u30ab\u30e1\u30e9\u3067\u8868\u793a\u3057\u3066\u3044\u308b\u5e8a\u30aa\u30d6\u30b8\u30a7\u30af\u30c8\u306b\u6295\u5f71\u3055\u308c\u308b\u305f\u3081\u3001\u30e1\u30a4\u30f3\u30ab\u30e1\u30e9\u306b\u30ad\u30e3\u30e9\u30af\u30bf\u30fc\u304c\u6620\u3063\u3066\u3044\u306a\u3044\u3068\u5f71\u3082\u540c\u6642\u306b\u6d88\u3048\u3066\u3057\u307e\u3044\u307e\u3059\u3002<br \/>\n\u3053\u308c\u3067\u306f\u3055\u3059\u304c\u306b\u304b\u3063\u3053\u60aa\u3059\u304e\u308b\u306e\u3067\u3001\u4e0b\u8a18\u306e\u30b9\u30af\u30ea\u30d7\u30c8\u3092\u30ad\u30e3\u30e9\u7528\u30ab\u30e1\u30e9\u306b\u30a2\u30bf\u30c3\u30c1\u3057\u3066\u3001\u30a8\u30d5\u30a7\u30af\u30c8\u5bfe\u8c61\u306e\u30ad\u30e3\u30e9\u30af\u30bf\u30fc\u3092\u30e1\u30a4\u30f3\u30ab\u30e1\u30e9\u3067\u30ec\u30f3\u30c0\u30ea\u30f3\u30b0\u3059\u308b\u3068\u304d\u3060\u3051 ShadowCastingMode \u3092 ShadowsOnly\uff08\u5f71\u306e\u307f\u30ec\u30f3\u30c0\u30ea\u30f3\u30b0\uff09\u3068\u306a\u308b\u3088\u3046\u306b\u3057\u307e\u3059\u3002<\/p>\n<pre class=\"brush: csharp; title: ; notranslate\" title=\"\">\r\nusing UnityEngine;\r\n\r\npublic class ShadowOnly : MonoBehaviour {\r\n\r\n\tpublic GameObject renderTarget;\r\n\r\n\tprotected Renderer[] _rendererComponents;\r\n\r\n\r\n\t\/\/ Use this for initialization\r\n\tvoid Start () {\r\n\r\n\t\t_rendererComponents = renderTarget.GetComponentsInChildren&lt;Renderer&gt;();\r\n\t\r\n\t}\r\n\r\n\r\n\t\/\/ \u81ea\u5206\uff08\u3053\u306e\u30b9\u30af\u30ea\u30d7\u30c8\u304c\u30a2\u30bf\u30c3\u30c1\u3055\u308c\u305f\u30ab\u30e1\u30e9\uff09\u7528\u306e\u30ec\u30f3\u30c0\u30e9\u30fc\u8a2d\u5b9a\r\n\tvoid OnPreRender()\r\n\t{\r\n\t\tforeach (var renderer in _rendererComponents) {\r\n\t\t\trenderer.shadowCastingMode = UnityEngine.Rendering.ShadowCastingMode.On;\r\n\t\t}\r\n\t}\r\n\r\n\t\/\/ \u81ea\u5206\u3088\u308a\u3042\u3068\uff08\u3053\u306e\u30b9\u30af\u30ea\u30d7\u30c8\u304c\u30a2\u30bf\u30c3\u30c1\u3055\u308c\u305f\u30ab\u30e1\u30e9\u4ee5\u5916\uff09\u7528\u306e\u30ec\u30f3\u30c0\u30e9\u30fc\u8a2d\u5b9a\r\n\tvoid OnPostRender()\r\n\t{\r\n\t\tforeach (var renderer in _rendererComponents) {\r\n\t\t\trenderer.shadowCastingMode = UnityEngine.Rendering.ShadowCastingMode.ShadowsOnly;\r\n\t\t}\r\n\t}\r\n}\r\n<\/pre>\n<p>\u3053\u308c\u3067\u3084\u3063\u3068\u3001\u30ad\u30e3\u30e9\u30af\u30bf\u30fc\u306b\u3060\u3051\u30a8\u30d5\u30a7\u30af\u30c8\u304c\u304b\u304b\u3063\u305f\u72b6\u614b\u306b\u306a\u308a\u307e\u3057\u305f\u3002<br \/>\n\u3063\u3066\u3053\u308c\u3001\u5730\u5473\u306b\u3081\u3093\u3069\u304f\u3055\u3059\u304e\u308b\u2026 \u306a\u3093\u304b\u3082\u3063\u3068\u7c21\u5358\u306a\u3084\u308a\u65b9\u304c\u3042\u308b\u3068\u601d\u3046\u3093\u3067\u3059\u304c\u2026<\/p>\n<p>\u3000<br \/>\n\u4eca\u56de\u53c2\u8003\u306b\u3055\u305b\u3066\u3044\u305f\u3060\u3044\u305f\u8a18\u4e8b : <a href=\"http:\/\/tips.hecomi.com\/entry\/2014\/11\/11\/021147\" target=\"_blank\">http:\/\/tips.hecomi.com\/entry\/2014\/11\/11\/021147<\/a><\/p>\n<p>&#8212;- 2017.03.10 \u8ffd\u8a18 &#8212;-<\/p>\n<p>\u3077\u308b\u3077\u308b\u30a8\u30d5\u30a7\u30af\u30c8\u3092\u5fdc\u7528\u3057\u305f\u4f8b\u3002<br \/>\n\u60d1\u661f\u306b\u885d\u7a81\u3057\u305f\u6642\u306b\u9cf4\u308b\u30b5\u30a6\u30f3\u30c9\u306e\u30b9\u30da\u30af\u30c8\u30e9\u30e0\u3092\u5229\u7528\u3057\u3066\u753b\u9762\u3092\u63fa\u3089\u3059\u30a8\u30d5\u30a7\u30af\u30c8\u3092\u767a\u751f\u3055\u305b\u3066\u307f\u307e\u3057\u305f\u3002<\/p>\n<p><iframe loading=\"lazy\" width=\"720\" height=\"405\" src=\"https:\/\/www.youtube.com\/embed\/hGrhHwong9E\" frameborder=\"0\" allowfullscreen><\/iframe><\/p>\n<p>\u3000\u3000<br \/>\n<a href=\"http:\/\/unity-chan.com\/contents\/license_jp\/\"><img decoding=\"async\" loading=\"lazy\" src=\"http:\/\/www.digifie.jp\/blog\/wp-content\/uploads\/2017\/03\/imageLicenseLogo.png\" alt=\"\" width=\"234\" height=\"202\" class=\"aligncenter size-full wp-image-1518\" \/><\/a><br \/>\n\u3053\u306e\u4f5c\u54c1\u306f<a href=\"http:\/\/unity-chan.com\/contents\/license_jp\/\" target=\"_blank\">\u30e6\u30cb\u30c6\u30a3\u3061\u3083\u3093\u30e9\u30a4\u30bb\u30f3\u30b9\u6761\u9805<\/a>\u306e\u5143\u306b\u63d0\u4f9b\u3055\u308c\u3066\u3044\u307e\u3059\u3002<\/p>\n<div class='wp_social_bookmarking_light'>        <div class=\"wsbl_facebook\"><a href='http:\/\/www.facebook.com\/share.php?u=https%3A%2F%2Fwww.digifie.jp%2Fblog%2Farchives%2F1548&t=Unity%20%E3%82%B5%E3%82%A6%E3%83%B3%E3%83%89%E3%81%A8%E5%90%8C%E6%9C%9F%E3%81%97%E3%81%A6%E3%81%B7%E3%82%8B%E3%81%B7%E3%82%8B%E3%81%99%E3%82%8B%E3%82%A8%E3%83%95%E3%82%A7%E3%82%AF%E3%83%88' title='Facebook \u306b\u30b7\u30a7\u30a2' rel=nofollow class='wp_social_bookmarking_light_a' target=_blank><img src='https:\/\/www.digifie.jp\/blog\/wp-content\/plugins\/wp-social-bookmarking-light\/public\/images\/facebook.png' alt='Facebook \u306b\u30b7\u30a7\u30a2' title='Facebook \u306b\u30b7\u30a7\u30a2' width='16' height='16' class='wp_social_bookmarking_light_img' \/><\/a><\/div>        <div class=\"wsbl_twitter\"><a href=\"https:\/\/twitter.com\/share\" class=\"twitter-share-button\" data-url=\"https:\/\/www.digifie.jp\/blog\/archives\/1548\" data-text=\"Unity \u30b5\u30a6\u30f3\u30c9\u3068\u540c\u671f\u3057\u3066\u3077\u308b\u3077\u308b\u3059\u308b\u30a8\u30d5\u30a7\u30af\u30c8\" data-via=\"LLC DigiFie\" data-lang=\"ja\">Tweet<\/a><\/div><\/div>\n<br class='wp_social_bookmarking_light_clear' \/>\n","protected":false},"excerpt":{"rendered":"<p>MagicaVoxel \u3067\u4f5c\u3063\u305f\u30dc\u30af\u30bb\u30eb\u30e6\u30cb\u30c6\u30a3\u3061\u3083\u3093\u306b\u3001\u66f2\u3068\u540c\u671f\u3057\u3066\u3077\u308b\u3077\u308b\u3059\u308b\u30dd\u30b9\u30c8\u30a8\u30d5\u30a7\u30af\u30c8\u3092\u304b\u3051\u3066\u307f\u307e\u3057\u305f\u3002 \u30dc\u30af\u30bb\u30eb\u30e6\u30cb\u30c6\u30a3\u3061\u3083\u3093\u306f\u3001MagicaVoxel \u3067\u9069\u5f53\u306b\u4f5c\u6210\u3057\u3066\u3001Blender\uff08Rigify\uff09\u3067\u30ea [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[32],"tags":[],"_links":{"self":[{"href":"https:\/\/www.digifie.jp\/blog\/wp-json\/wp\/v2\/posts\/1548"}],"collection":[{"href":"https:\/\/www.digifie.jp\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.digifie.jp\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.digifie.jp\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.digifie.jp\/blog\/wp-json\/wp\/v2\/comments?post=1548"}],"version-history":[{"count":12,"href":"https:\/\/www.digifie.jp\/blog\/wp-json\/wp\/v2\/posts\/1548\/revisions"}],"predecessor-version":[{"id":1560,"href":"https:\/\/www.digifie.jp\/blog\/wp-json\/wp\/v2\/posts\/1548\/revisions\/1560"}],"wp:attachment":[{"href":"https:\/\/www.digifie.jp\/blog\/wp-json\/wp\/v2\/media?parent=1548"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.digifie.jp\/blog\/wp-json\/wp\/v2\/categories?post=1548"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.digifie.jp\/blog\/wp-json\/wp\/v2\/tags?post=1548"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}